Special Abilities
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Special Abilities
Elemental Powers:
Minor Wind Control (make it mildly cloudy, make it sunny if only mildly cloudy): 15,000 Points
Medium Wind Control (make and break rain/lightening storms): 25,000 Points
Major Wind Control (all of the above plus flight capabilities): 75,000 Points
Minor Water Control (small currents in streams): 25,000 Points
Underwater Breathing: 50,000 Points
Necromancy (raise dead bodies with or without spirits): 100,000 Points
Note: Only cats from; the Dark Forest and the Fields of Goldfur may be summoned. The other Realms are protected by heavy magic.
Minor Fire Control (cannot make fire, only control and kill it): 50,000 Points
Weather Powers:
Normal Weather Control (all weather): 50,000 Points
Abnormal Weather Control (creepy shapes made of lightening, acid rain, the works): 150,000 Points
Physical Powers:
Enhanced Agility (awesome fighting skills/semi invulnerabilty): 7000 Points
Enhanced Strength: 7000 Points
Verbal Powers:
Silvertongue (people will do anything you say, even die): 20,000 Points
Cry of the Banshee (able to yowl loudly enough to deafen, or shake ONLY Starclan and the Darkforest to its roots): 12,000 Points
Psychic Powers:
Eagle's Eye (ability so see, hear, and smell farther than any other): 15,000 Points
Telekinesis (on inanimate objects only): 30,000 Points
Minor Wind Control (make it mildly cloudy, make it sunny if only mildly cloudy): 15,000 Points
Medium Wind Control (make and break rain/lightening storms): 25,000 Points
Major Wind Control (all of the above plus flight capabilities): 75,000 Points
Minor Water Control (small currents in streams): 25,000 Points
Underwater Breathing: 50,000 Points
Necromancy (raise dead bodies with or without spirits): 100,000 Points
Note: Only cats from; the Dark Forest and the Fields of Goldfur may be summoned. The other Realms are protected by heavy magic.
Minor Fire Control (cannot make fire, only control and kill it): 50,000 Points
Weather Powers:
Normal Weather Control (all weather): 50,000 Points
Abnormal Weather Control (creepy shapes made of lightening, acid rain, the works): 150,000 Points
Physical Powers:
Enhanced Agility (awesome fighting skills/semi invulnerabilty): 7000 Points
Enhanced Strength: 7000 Points
Verbal Powers:
Silvertongue (people will do anything you say, even die): 20,000 Points
Cry of the Banshee (able to yowl loudly enough to deafen, or shake ONLY Starclan and the Darkforest to its roots): 12,000 Points
Psychic Powers:
Eagle's Eye (ability so see, hear, and smell farther than any other): 15,000 Points
Telekinesis (on inanimate objects only): 30,000 Points
Taken Powers:
Telepathy
X-Ray Vision
Minor Mind Control
Empathy (ability to sense and control emotions)
Tribuo-Morbus (direct translation: to give out sickness)
Last edited by Longstorm on Sat May 04, 2013 10:02 pm; edited 5 times in total
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
Please Note:
Animatongue: It's not really an ability since Midnight the Badger once said: "Listen. Learn."
Even Despairingcall will tell you the same thing, but his version of the ability is different, since he can:
See, hear, feel, smell, taste, and use his special sense though the animals he speaks to.
He can also understand most of the languages of two-legs, but remember, he's had over 80 years to perfect his gifts, as have Searingeyes and Soulvoider.
Animatongue: It's not really an ability since Midnight the Badger once said: "Listen. Learn."
Even Despairingcall will tell you the same thing, but his version of the ability is different, since he can:
See, hear, feel, smell, taste, and use his special sense though the animals he speaks to.
He can also understand most of the languages of two-legs, but remember, he's had over 80 years to perfect his gifts, as have Searingeyes and Soulvoider.
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
Is there a power of immortal-ness? (Being able to live forever/a very long time)
Re: Special Abilities
Nope - I suppose if you payed a hefty fine and got approval from Starclan and a few other unknown people (that I know ) you could be reincarnated - only in memories, though, it'd still be a different cat/whatever animal.
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
Here's a good question.. Could Necromancy work on crowfood? It would just make sense for whoever to be able to control dead mice/frogs before switching to something more hefty.
NKninja- Posts : 1342
Join date : 2011-04-16
Age : 110
Location : In the DEATH WATER!!
Re: Special Abilities
You know, that's actually a very good point! That probably is something a cat with the ability could do.
You're smart, NK...perhaps TOO smart...
You're smart, NK...perhaps TOO smart...
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
I am now realizing that I should list the pros AND cons of having powers over the weather.
OKAY, Blacksoul! Changing the weather will be very draining for your cat! AND, it takes practice.
Okay! 10,000 points for Medium Wind Control. You're the second person to buy wind control. Maybe there should be a prophecy or something. Eh, I'll think of something.
OKAY, Blacksoul! Changing the weather will be very draining for your cat! AND, it takes practice.
Okay! 10,000 points for Medium Wind Control. You're the second person to buy wind control. Maybe there should be a prophecy or something. Eh, I'll think of something.
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
How about we set up their superpowers AFTER the great battle, make it a 'fair' but difficult fight.
Freaking... Since the second I got here and found this, I've always wanted to use Necromancy.. Especially with Corrupt. She'd be so scared to use it . And since her willpower is limited, she shouldn't have the strength to lift feline graves until she's fully grown. And by god that's going to take a while.
BTW! What is Corrupt now? A Choosing?
Freaking... Since the second I got here and found this, I've always wanted to use Necromancy.. Especially with Corrupt. She'd be so scared to use it . And since her willpower is limited, she shouldn't have the strength to lift feline graves until she's fully grown. And by god that's going to take a while.
BTW! What is Corrupt now? A Choosing?
NKninja- Posts : 1342
Join date : 2011-04-16
Age : 110
Location : In the DEATH WATER!!
Re: Special Abilities
I keep coming here and wondering what has happened to my post? I had bought Major wind control quite a while back for Nightkit (Brambleleaf's kit) And I come back and there's no mention of my post anywhere.
Am I just imagining that I bought it? :/
If I hadn't bought it before... then just don't worry about it. (Because I wouldn't be able to afford it now.)
Am I just imagining that I bought it? :/
If I hadn't bought it before... then just don't worry about it. (Because I wouldn't be able to afford it now.)
Re: Special Abilities
You totally did - you bought it for Nightkit. I delete older posts here, but I keep records of who buys what!
Longstorm- LS's Group
- Posts : 2320
Join date : 2010-12-04
Age : 29
Location : Vvardenfell.
Re: Special Abilities
I do the same when it comes to old posts here. I scrap out whatever Longstorm misses/isn't important anymore.
NKninja- Posts : 1342
Join date : 2011-04-16
Age : 110
Location : In the DEATH WATER!!
Re: Special Abilities
XD Ok, thanks for clearing that up guys.
For a moment there I began to think I was going mad. (Lol)
For a moment there I began to think I was going mad. (Lol)
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